Legend Editor for Adventure Games
To keep from making a monolithic game (meaning a one off game) I created a plugin for the Cortex engine that would allow us to create many point-n-click adventure games.
Building the Cortex Engine
Building AbsoluteZero, our first point-n-click adventure game, using Cortex, our proprietary game engine.
Why Adventure Games
The title pretty much says it all. This blog is about how we decided to make a Point-N-Click adventure game.
Ground Zero - A Pub
How we unveiled the making of Absolute Zero, our first Point-n-Click Adventure game.
Our first Point-N-Click Adventure Game! This blog and the next several blogs are older blogs. I will be posting a blog every few day until I am caught up. I hope you'll enjoy reading how our first Point-N-Click Adventure Game is moving along.